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C.R.O.S.S.FIRE Trading Card
Game
The main purpose of the C.R.O.S.S.FIRE Trading Card Game is to motivate students to do their assignments in the C.R.O.S.S.FIRE Leadership Training program.
Students can be part of the trading card game with their own personalized “Commando Card.” (Student Commando Cards look just like the Comic-based Commando Cards that each student plays with.) The student’s card displays his:
• digital photograph
• personally chosen "code name"
• level of achievement in the C.R.O.S.S.FIRE Leadership Training program.
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The Game has over 350 cards, with 5 basic types of cards:
• Commando Cards: a character from the C.R.O.S.S.FIRE Commandos comic book, or the student's own personalized card
• Hazard Cards and Gear Cards: make Missions more difficult
• Training Cards: reinforce to students the need for training
• Mission Cards: what the players are trying to accomplish
The Gear Cards reinforce that knowledge of Biblical standards is helpful in overcoming many Hazard Cards.
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Hazard
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Gear to Overcome Hazard
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Training Cards:
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Mission Cards:
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